Difference Between Serial And Random Access Memory
Comparing random versus sequential operations is one way of assessing application efficiency in terms of disk use. Accessing data sequentially is much faster than accessing it randomly because of the way in which the disk hardware works. The seek operation, which occurs when the disk head positions itself at the right disk cylinder to access data requested, takes more time than any other part of the I/O process. Because reading randomly involves a higher number of seek operations than does sequential reading, random reads deliver a lower rate of throughput.
The same is true for random writing. You might find it useful to examine your workload to determine whether it accesses data randomly or sequentially. If you find disk access is predominantly random, you might want to pay particular attention to the activities being done and monitor for the emergence of a bottleneck.
Topics:. Summary: In interface design favor direct access to the user’s preferred item instead of forcing users to go through your content in a serial order. If you happened to be around in the 90s, when the web was invented, you may remember that. In fact, “HTML” itself stands for “Hypertext Markup Language.” Hypertext made the web work as an interconnected media form: text that contains links (hyperlinks) to additional content that can be immediately accessed. The hypertext and hyperlink exemplify the direct-access paradigm and are a significant improvement over the more traditional, book-based model of sequential access.
Difference Between Serial And Parallel Processing
(Direct access can also be called random access, because it allows equally easy and fast access to any randomly selected destination. Somewhat like traveling by a Star Trek transporter instead of driving along the freeway and passing the exits one at a time, which is what you get with sequential access.) In a normal, physical book, the reader is supposed to read pages one by one, in the order in which they are provided by the author. For most books (fiction, at least), it makes little sense for the reader to turn directly page 256 and start reading there. Unless, of course, that is where the reader left off in their last reading session.
Would someone please clarify for me the difference between direct and random access? Specifically, why does this Wikipedia article on Direct Access Storage Devices. Random- access memory - Wikipedia. Random- access memory (RAM) is a form of computer data storage which stores frequently used program instructions to increase the.
Getting to page 256 in a 500-pages book poses a bit of a challenge, as we well know it, and each of us have their preferred method of dealing with it (be it a bookmark, a dog ear, or our own memory). Tables of contents try to alleviate a book’s sequential-access problem by telling people what content is going to be found in the book and at which page. The user still has the problem of turning to the desired page number, but at least he doesn’t need to bother with parsing the content and deciding whether he’s found what he is looking for. By definition, however, the web embraces direct access.
Thus, it is disappointing to see sequential-access designs becoming increasingly popular nowadays. Costs and Benefits of Sequential Access But why is sequential access so bad? Simply because it forces the user to work harder than she needs to: she has to process all the content that sequentially precedes the piece of information that she is interested in. Thus, sequential access increases. Sequential access increases interaction cost: the user has to inspect all the items that precede the item of interest in a list. With direct access, the user can focus on the element of interest without explicitly processing the items that come before it in the list. Sequential access has two potential benefits:.
Progressing linearly through an information space can be accomplished through particularly simple navigation controls: basically a “give me more” button. However, designs like more than they help.
You ought to design navigation controls that allow users more freedom without being overly complicated. If you know that users have been through the earlier steps in a sequence, you can build on that knowledge in explaining the next step. In practice, of course, and miss much of the information. So you can’t truly rely on users reading (much less understanding) all the earlier exposition, even if they have passed through it. The benefits of sequential access are more hoped-for than they are real on most practical websites. In contrast, the costs are very real and are incurred every time.
Examples of Sequential Access in User Interfaces Let’s take a look at a few examples of sequential access in modern interfaces. Carousels The carousel has always been a popular way to stick content on the front page without taking up too much space and has seen a resurgence with the advent of the iPad. ( and wanted to control the layout in the tiniest detail. As a result they often forewent vertical scrolling in favor of a card or carousel-like design.), but one big disadvantage is that they are based on sequential access: users must go through all the items in the carousel one by one in order to get to the last one.
This interaction is inefficient and provides little: users generally have no information about what comes next. Although carousels may solve content-priority quarrels within the organization, they slow users down (at least in their more traditional incarnations). How can you make carousels more direct-access like?
If you cannot avoid them altogether, provide links to the stories in the carousels to let people select them in any order or, at least, present more than one item at once. Food52.com: Carousel items can be accessed directly by clicking the titles to the right of the image. Food52.com: The homepage contains a carousel that features 3 stories at the time on a desktop screen. This design has a lower interaction cost than one with 1 story per screen. That means that the interaction will be sped up (to access item number 5, users will have to change the carousel once with 3 items per screen instead of 5 times with 1 item per screen). Also, remember that carousels are ok only for short lists: users should be able to get to the last item in the list in 3–4 steps. Search results or long lists never belong in carousels; as one of our users put it, “I don’t know what item 20 is, but I know that I will never find out.” Videos Even more than books, videos are the sequential-access medium par excellence: users must patiently watch a lot of video footage before getting to a piece of content that is relevant or interesting to them.
That is why videos by themselves are not an ideal medium for instructional or informational content; although they can work great in conjunction with text, if they are the only method available to users, they are terribly inefficient. How can we fix them? Not all material needs to be in video format. If you provide a video, make sure that you also provide, if not a transcription, at least a detailed text summary that allows people to quickly scan the information for relevant details.
Long Pages With the advent of, uncommonly long pages proliferate not only on mobile, but also on the desktop. A long page that contains a variety of content forces the user to scroll down with the hope that they will find something relevant. Yes, but only if tempted by the promise of relevant content.
If the page information is made of different, loosely related pieces of information, users have no way of knowing whether they must scroll for more or they should stop. They often err on the side of minimizing effort and stop before reaching a relevant piece of information. How to fix the issue? Avoid excessively long pages altogether.
If you cannot, at least provide a: a linked page table of contents at the top of the page. The mini-IA (whether from accordions or jump links) will tell people what to expect on the page, it will allow them to form a of the page, and will also facilitate direct access. Worldwildlife.org’s responsive design results in overly long pages that contain several types of content. The page has a mini-IA at the top in the large-screen version (left), but that mini-IA is unfortunately removed from the small-screen versions (right). Accessibility Screen readers and keyboard-only navigation exemplify another one of the pitfalls of sequential access. These tools scan all the links on a page in a sequential manner.
If the link of interest is somewhere in the middle of the link list, it may take forever to get to it and be able to select it. How can you improve the access to random content? Code your designs to include to decrease the interaction cost (and the overall working-memory load.) Digital Magazines When iPad magazines first came around, they used to follow the physical-magazine mental model and eliminate all direct access and hyperlinks. Stories were referenced on the cover or in the table of contents, but they were not linked to.
Difference Between Serial And Parallel Ports
Luckily most publishers eventually realized that a lack of hyperlinks was a tremendous downside because it forced people to browse through stories as if they were using a paper version. How can we fix the issue? Use hyperlinks. Selection from a Long List on Mobile On mobile devices we often encounter designs that favor selection versus typing; these designs are based on the assumption that typing is difficult with a small touchscreen keyboard. As a result, users are sometimes forced to select an alternative from a long list of items — for instance, a list of years or countries. It is indeed generally easier to select than to type, but not if you have to scroll a lot to find the item of interest.
(On desktops, often the names are all visible and it is ok to let people see them at once and select one from them.) How can we fix the issue? Allow people to type 1–2 letters and offer suggestions based on those. Even though typing long words or phrases is painful, it’s not so bad just to enter the first character(s). People can still select, but now from a list that has been considerably narrowed down to only a few alternatives. (Like, this solution works if the names of the items in the list are known to the users, as it is often the case with countries, brands, and car makes. ) Letting users type the first few letters of the item that they are looking for (as in the Nordstrom app, right) is closer to a direct access implementation and far more efficient than forcing them to choose from a long list of alternatives (as in the autozone.com example, left). When Is Sequential Access Appropriate?
Sequential access is the method of choice if you expect users to access all the content in a prescribed order. It forces users to accept your curated contribution and assumes that most users will be willing to do so. For works of fiction, many articles, or entertainment videos that assumption is accurate.
If, on the other hand, people are likely to be unequally interested in all the content that you offer, use a direct access method to let them reach their goal faster. Share this article:.