Eador 1.04.1 Full

Bandai Namco Entertainment has announced the full patch notes for Dragon Ball Xenoverse 2 Version 1.04 and 1.05, deployed on December 15 for PlayStation 4 and Xbox One. They will be coming soon for STEAM. The purpose of the patches was to make the game compatible with the upcoming DLC releasing on the 20th. It did come with early access to two new character forms: SSGSS Goku Super Saiyan Blue Kaioken x10 and Hit (Awoken). Take a look at the full patch notes below along with videos for Goku and Hit’s new forms. Increase Level Cap from 80 to 85. Super Saiyan Blue Kaioken Goku (and x10) and Hit (Awoken) form.

Descargar Exelearning Version 1.04.1

Eador 1.04.1 Full

Added new NPCs (Match Coordinator, Team Match Coordinator) which will facilitate users to join a team/an online battle. Added 7 new preset background musics, playable in Conton City.

Ctrl+Enter: Redirect to entered appid. Ctrl+Shift+Enter: Redirect to entered subid.

Added 98 new titles for DLC 1 teacher’s quests and online events. Added a search feature to find Online Expert Mission rooms to the Online Parallel Quest receptions. 5 new teacher have been added: Whis, Cooler Final Form, Android 16, Bardock and Future Gohan. They will unlock for free or through the VIP Corner on December 20 th. Tweaked the battle balance so that an Aura Burst Dash does not get triggered when pressing the square button immediately after a vanishing step. When pressing the square button right after a vanishing step, a vanishing step + weak attack will be triggered.

Dual Masenko has been nerfed. Fixed a save data corruption bug.

Fixed a bug where Metal Cooler goes beyond the collision wall when a user knocks the Gigantic Ki Blast back in the Expert Mission “The Big Gete Star Strikes Back”. Fixed a bug where a user gets stuck until the timer expires if Goku gets defeated immediately after he intrudes into the stage in the Parallel Quest “Super Saiyan Legend”. Fixed a bug when a user selects Omega Shenron as a playable character and performs Aura Burst Dash against an opponent near the ceiling, the user would not be able to nail any attacks on the opponent.

Fixed a bug where an Aura Burst Dash did not get activated correctly in Online Battle. Fixed a bug when repelled Giant Ki Blasts would not damage the opponent in Expert Missions and Raid Quests. Fixed an application error where players would get stuck after a Raid Boss use Scatter Attack.

Related is an action-fighting game with MMO and RPG elements in development by Dimps. It was published by Bandai Namco Entertainment for PlayStation 4 and Xbox One in North America on October 25 and in Europe on October 28.

Patch 1.04/1.05 Changes Translated by Brett (twitch.tv/thebrett) Taken from in-game testing / jp wiki notes (Magic Changes: Pyro Glove nerfed from 270 to 230. You can see resonance signs now.

Vow of Silence range increased. Sorcery spell damage as a whole was slightly buffed, but Homing Soul Mass and other pursuit style spells were nerfed. Magic Shield duration lowered to 11 seconds. Strong Magic Shield duration lowered to 11 seconds. Invincibility removed. Effect on Stamina drastically reduced.

Tranquil Walk of Peace and other Slow duration reduced to 10 secs. Effect supposedly changed from 100% encumberance to 50%. Rolling possible if your equip burden is lowered. Slowness is similar to swamp effect. Iron Flesh effectiveness nerfed.

Invisible Body duration remains unchanged. Status Changes: Base Equipment Burden increased (6-10 points) Humanity Item drop rate increased from 10 to 210 Medium roll recovery faster?

(unclear and unconfirmed) Defensive bonuses gained via Humanity reduced. Other defensive bonuses remain unchanged. Item discovery gained via Humanity improved. Capped at 20. Equipment General Changes: Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A) Some scaling reported as changing from A to S with higher upgrades Upgrade Changes: Normal scaling buffed by 5-20% (20% at +14). Crystal scaling buffed by 5-20% (20% at +4).

Lightning +4 nerfed by 2% (+5 remains unchanged). Raw scaling buffed by 10% (all levels). Magic stat scaling buffed by 10-20% (20% at +9). Enchanted stat scaling buffed by 15-20% (20% at +4). Divine stat scaling buffed by 10-20% (20% at +9). Occult stat scaling buffed by 15-20% (20% at +4).

Fire +9 nerfed by 2%. (+5 remains unchanged) Dragon stat scaling buffed by 5-20% (20% at +5). Specific Gear Changes: Grant scaling changed to Strength:B and Faith:A Gold-hemmed nerfed, still can't be upgraded. Dust skirt nerfed hard (streamlined to match the other pieces). Silver Knights, Sun, Hollow Soldier's Shield and other medium shield stability nerfed to 70 at max upgrades to improve Great Shield viability.

Crystal Ring Shield scaling drastically nerfed. Does around 200 +-50 Dragon Greatsword buffed from 360 to 390. Silver Knight's Sword lightning effect removed. Now enchantable. Elite Knight gear nerfed, then buffed slightly in 1.05 Combat Changes: Lock-on acquisition range increased.

Lock-on changing/switching got easier (more responsive). Ring of Fog users can now be locked on. PVE Changes: Overall increase in souls gained (2-2.5 times more) Damage reduced on some mobs? HP lowered on some mobs?

Full

Reduced acquisition range on normal enemies. Supposedly reduced poise on some enemies. Bosses drop Humanity and Homeward Bones Ghosts and Skeletons give souls now.

Twinkling Titanite drop rate improved. Pyromancers in Catacombs drop Skull Lanterns. Darkwraiths in New Londo drop Dark Hand.

The Undead Hollow Warrior who lowers the gate past the boar no longer respawns. Online Changes: You can see resonance signs. Some invasion restrictions possibly changed? Darkwraith upperlimit confirmed as unchanged. 1.05: Summon restrictions improved slightly again. Amount of souls the Master of the game gains changed. Cracked Eye Orbs no longer get consumed on failure.

Confirmed You can hit Select to rate messages. 1.05: Fixed 1.04 bug where summon signs were invisible. Covenant Changes: Covenant Material drop rate improved. Lowered requirements for Sunbro covenenant (requirements moved from 50 to 25. 3/4 assists should do the trick) Other Changes: Official Guide nerfed.

Forest Hunter NPC farming remains unchanged. Dark Anor Londo NPC farming remains unchanged.

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